CommonLibVR
TextureFileFormat.h
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1 #pragma once
2 
3 namespace RE
4 {
5  namespace BSGraphics
6  {
7  enum class TextureFileFormat
8  {
9  kBMP = 0,
10  kJPG = 1,
11  kTGA = 2,
12  kPNG = 3,
13  kDDS = 4,
14  };
15  }
16 }
TextureFileFormat
Definition: TextureFileFormat.h:8
Definition: AbsorbEffect.h:6