8 struct TeleportHandler :
public HeldStateHandler
13 ~TeleportHandler()
override;
16 bool CanProcess(InputEvent* a_event)
override;
17 void ProcessButton(ButtonEvent* a_event, PlayerControlsData* a_data)
override;
31 static_assert(
sizeof(TeleportHandler) == 0x70);
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: AbsorbEffect.h:6
constexpr REL::Offset RTTI_TeleportHandler(0x01F0B700)