CommonLibVR
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TeleportHandler.h
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1#pragma once
2
4
5#ifdef SKYRIMVR
6namespace RE
7{
8 struct TeleportHandler : public HeldStateHandler
9 {
10 public:
11 inline static constexpr auto RTTI = RTTI_TeleportHandler;
12
13 ~TeleportHandler() override; // 00
14
15 // override (PlayerInputHandler)
16 bool CanProcess(InputEvent* a_event) override; // 01
17 void ProcessButton(ButtonEvent* a_event, PlayerControlsData* a_data) override; // 04
18
19 // members
20 std::uint64_t unk_30; // 30
21 std::uint64_t unk_38; // 38
22 std::uint64_t unk_40; // 40
23 std::uint64_t unk_48; // 48
24 std::uint64_t unk_50; // 50
25 std::uint64_t unk_58; // 58
26 std::uint64_t unk_60; // 60
27 std::uint64_t unk_68; // 68
28 private:
30 };
31 static_assert(sizeof(TeleportHandler) == 0x70);
32
33}
34#endif
#define KEEP_FOR_RE()
Definition PCH.h:517
Definition AbsorbEffect.h:6
constexpr REL::Offset RTTI_TeleportHandler(0x01F0B700)