#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: ActiveEffect.h:27
Definition: TelekinesisEffect.h:9
STATE state
Definition: TelekinesisEffect.h:29
std::uint8_t unkAB
Definition: TelekinesisEffect.h:33
float throwVelocity
Definition: TelekinesisEffect.h:27
~TelekinesisEffect() override
std::uint32_t unkAC
Definition: TelekinesisEffect.h:34
static constexpr auto VTABLE
Definition: TelekinesisEffect.h:12
std::uint8_t unkAA
Definition: TelekinesisEffect.h:32
void * unk90
Definition: TelekinesisEffect.h:25
float moveVelocity
Definition: TelekinesisEffect.h:26
bool throwObject
Definition: TelekinesisEffect.h:30
void Update(float a_delta) override
ObjectRefHandle grabbedObject
Definition: TelekinesisEffect.h:28
bool firstUpdate
Definition: TelekinesisEffect.h:31
static constexpr auto RTTI
Definition: TelekinesisEffect.h:11
Definition: AbsorbEffect.h:6
constexpr std::array< REL::ID, 1 > VTABLE_TelekinesisEffect
Definition: Offsets_VTABLE.h:12928
constexpr REL::ID RTTI_TelekinesisEffect(static_cast< std::uint64_t >(686570))