CommonLibVR
TESTexture1024.h
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1 #pragma once
2 
3 #include "RE/T/TESTexture.h"
4 
5 namespace RE
6 {
7  class TESTexture1024 : public TESTexture
8  {
9  public:
10  inline static constexpr auto RTTI = RTTI_TESTexture1024;
11  inline static constexpr auto VTABLE = VTABLE_TESTexture1024;
12 
13  ~TESTexture1024() override; // 00
14 
15  // override (TESTexture)
16  std::uint32_t GetMaxAllowedSize() override; // 04 - { return 1024; }
17  private:
18  KEEP_FOR_RE()
19  };
20  static_assert(sizeof(TESTexture1024) == 0x10);
21 }
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: TESTexture1024.h:8
static constexpr auto RTTI
Definition: TESTexture1024.h:10
~TESTexture1024() override
static constexpr auto VTABLE
Definition: TESTexture1024.h:11
std::uint32_t GetMaxAllowedSize() override
Definition: TESTexture.h:10
Definition: AbsorbEffect.h:6
constexpr std::array< REL::ID, 1 > VTABLE_TESTexture1024
Definition: Offsets_VTABLE.h:12905
constexpr REL::ID RTTI_TESTexture1024(static_cast< std::uint64_t >(685210))