#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: NiAVObject.h:57
Definition: TESObjectREFR.h:113
Definition: TESObject.h:11
static constexpr auto VTABLE
Definition: TESObject.h:14
virtual NiAVObject * LoadGraphics(TESObjectREFR *a_ref)
virtual NiAVObject * Clone3D(TESObjectREFR *a_ref, bool a_arg3)
virtual bool IsBoundAnimObject()
virtual void Unk_3B(void)
bool IsObject() const override
virtual bool ReplaceModel()
static constexpr auto RTTI
Definition: TESObject.h:13
std::uint32_t GetRefCount() const override
virtual std::uint32_t DecRef()
virtual bool IsAutoCalc() const
virtual TESWaterForm * GetWaterType() const
virtual void UnClone3D(TESObjectREFR *a_ref)
virtual bool IsOcclusionMarker()
virtual void SetAutoCalc(bool a_autoCalc)
virtual std::uint32_t IncRef()
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_TESObject(static_cast< std::uint64_t >(513853))
constexpr std::array< REL::ID, 1 > VTABLE_TESObject
Definition: Offsets_VTABLE.h:12855
Definition: TESObject.h:17
ChangeFlag
Definition: TESObject.h:19
@ kObjectValue
Definition: TESObject.h:20
@ kObjectFullName
Definition: TESObject.h:21