#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: BGSMaterialObject.h:16
Definition: TESBoundObject.h:26
Definition: TESModelTextureSwap.h:10
Definition: TESObjectSTAT.h:30
bool IsHeadingMarker() const override
bool IsSnowObject() const
void InitItemImpl() override
static constexpr auto RTTI
Definition: TESObjectSTAT.h:32
static constexpr auto FORMTYPE
Definition: TESObjectSTAT.h:34
TESObjectSTATData data
Definition: TESObjectSTAT.h:72
static constexpr auto VTABLE
Definition: TESObjectSTAT.h:33
bool Load(TESFile *a_mod) override
bool GetPlayable() const override
~TESObjectSTAT() override
void ClearData() override
Definition: AbsorbEffect.h:6
constexpr std::array< REL::ID, 2 > VTABLE_TESObjectSTAT
Definition: Offsets_VTABLE.h:12872
constexpr REL::ID RTTI_TESObjectSTAT(static_cast< std::uint64_t >(513920))
Definition: TESObjectSTAT.h:10
std::uint32_t pad14
Definition: TESObjectSTAT.h:23
Flag
Definition: TESObjectSTAT.h:13
stl::enumeration< Flag, std::uint32_t > flags
Definition: TESObjectSTAT.h:22
float materialThresholdAngle
Definition: TESObjectSTAT.h:19
std::uint32_t pad04
Definition: TESObjectSTAT.h:20
BGSMaterialObject * materialObj
Definition: TESObjectSTAT.h:21
Definition: TESObjectSTAT.h:37
RecordFlag
Definition: TESObjectSTAT.h:39
@ kShowInWorldMap
Definition: TESObjectSTAT.h:53
@ kUsesHDLODTexture
Definition: TESObjectSTAT.h:47
@ kNeverFades
Definition: TESObjectSTAT.h:40
@ kIsSkyObject
Definition: TESObjectSTAT.h:42
@ kHasCurrents
Definition: TESObjectSTAT.h:48
@ kObstacle
Definition: TESObjectSTAT.h:50
@ kHasTreeLOD
Definition: TESObjectSTAT.h:43
@ kIsMarker
Definition: TESObjectSTAT.h:49
@ kHasDistantLOD
Definition: TESObjectSTAT.h:46
@ kAddOnLODObject
Definition: TESObjectSTAT.h:44
@ kNavMeshGeneration_Ground
Definition: TESObjectSTAT.h:54
@ kNavMeshGeneration_BoundingBox
Definition: TESObjectSTAT.h:52
@ kHiddenFromLocalMap
Definition: TESObjectSTAT.h:45
@ kDeleted
Definition: TESObjectSTAT.h:41
@ kNavMeshGeneration_Filter
Definition: TESObjectSTAT.h:51