#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: BGSMaterialType.h:12
Definition: BGSTextureSet.h:16
Definition: TESLandTexture.h:17
bool Load(TESFile *a_mod) override
static constexpr auto FORMTYPE
Definition: TESLandTexture.h:21
void ClearData() override
TEXTURE_HAVOK_DATA havokData
Definition: TESLandTexture.h:42
BSSimpleList< TESGrass * > textureGrassList
Definition: TESLandTexture.h:48
void InitItemImpl() override
std::uint16_t pad3A
Definition: TESLandTexture.h:46
BGSMaterialType * materialType
Definition: TESLandTexture.h:43
BGSTextureSet * textureSet
Definition: TESLandTexture.h:41
~TESLandTexture() override
std::int32_t shaderTextureIndex
Definition: TESLandTexture.h:47
std::uint8_t pad39
Definition: TESLandTexture.h:45
std::int8_t specularExponent
Definition: TESLandTexture.h:44
static constexpr auto VTABLE
Definition: TESLandTexture.h:20
static constexpr auto RTTI
Definition: TESLandTexture.h:19
void InitializeData() override
Definition: AbsorbEffect.h:6
constexpr std::array< REL::ID, 1 > VTABLE_TESLandTexture
Definition: Offsets_VTABLE.h:12840
constexpr REL::ID RTTI_TESLandTexture(static_cast< std::uint64_t >(513963))
Definition: TESLandTexture.h:24
RecordFlag
Definition: TESLandTexture.h:26
@ kDeleted
Definition: TESLandTexture.h:27
@ kIgnored
Definition: TESLandTexture.h:28
Definition: TESLandTexture.h:10
std::int32_t restitution
Definition: TESLandTexture.h:12
std::int32_t friction
Definition: TESLandTexture.h:11