CommonLibVR
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TESFurnitureEvent.h
Go to the documentation of this file.
1#pragma once
2
4
5namespace RE
6{
7 class TESObjectREFR;
8
10 {
11 public:
13 {
14 kEnter = 0,
15 kExit = 1
16 };
17
18 // members
22 private:
24 };
25 static_assert(sizeof(TESFurnitureEvent) == 0x18);
26}
#define KEEP_FOR_RE()
Definition PCH.h:517
Definition EnumSet.h:9
Definition NiSmartPointer.h:9
Definition AbsorbEffect.h:6
Definition TESFurnitureEvent.h:10
REX::EnumSet< FurnitureEventType, std::uint32_t > type
Definition TESFurnitureEvent.h:21
NiPointer< TESObjectREFR > targetFurniture
Definition TESFurnitureEvent.h:20
FurnitureEventType
Definition TESFurnitureEvent.h:13
NiPointer< TESObjectREFR > actor
Definition TESFurnitureEvent.h:19