CommonLibVR
TESForm.h
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1 #pragma once
2 
3 #include "RE/B/BSAtomic.h"
4 #include "RE/B/BSCoreTypes.h"
5 #include "RE/B/BSFixedString.h"
6 #include "RE/B/BSTArray.h"
7 #include "RE/B/BSTHashMap.h"
9 #include "RE/F/FormTypes.h"
10 #include "RE/T/TESFile.h"
11 
12 namespace RE
13 {
14  class BGSLoadFormBuffer;
15  class BGSSaveFormBuffer;
16  class TESBoundObject;
17  class TESFile;
18  struct FORM;
19  struct FORM_GROUP;
20 
21  class TESFileArray : public BSStaticArray<TESFile*>
22  {
23  public:
24  private:
25  KEEP_FOR_RE()
26  };
27  static_assert(sizeof(TESFileArray) == 0x10);
28 
30  {
31  public:
32  // members
34  private:
35  KEEP_FOR_RE()
36  };
37  static_assert(sizeof(TESFileContainer) == 0x8);
38 
39  class TESForm : public BaseFormComponent
40  {
41  public:
42  inline static constexpr auto RTTI = RTTI_TESForm;
43  inline static constexpr auto VTABLE = VTABLE_TESForm;
44  inline static constexpr auto FORMTYPE = FormType::None;
45 
46  struct ChangeFlags
47  {
48  enum ChangeFlag : std::uint32_t
49  {
50  kCreated = 0,
51  kFlags = 1 << 0
52  };
53  };
54 
55  struct RecordFlags
56  {
57  enum RecordFlag : std::uint32_t
58  {
59  kDestructible = 1 << 0,
60  kMaster = 1 << 0,
61  kUnlocked = 1 << 0,
62 
63  kAltered = 1 << 1,
64  kPlayable = 1 << 2,
65  kInitialized = 1 << 3,
66  kNonOccluder = 1 << 4,
67  kDeleted = 1 << 5,
68 
69  kBorderRegion = 1 << 6,
70  kGlobalConstant = 1 << 6,
71  kHasSpokenFlag = 1 << 6,
72  kKnown = 1 << 6,
74 
75  kFireOff = 1 << 7,
76  kMustUpdate = 1 << 8,
77  kOnLocalMap = 1 << 9,
78  kPersistent = 1 << 10,
79 
80  kDisabled = 1 << 11,
82 
83  kIgnored = 1 << 12,
84 
85  kEmpty = 1 << 13,
86  kResetDestruction = 1 << 13,
87 
88  kTemporary = 1 << 14,
90  kRandomAnim = 1 << 16,
91  kDangerous = 1 << 17,
92  kHasCurrents = 1 << 19,
94  kStillLoading = 1 << 21,
95  kFormRetainsID = 1 << 22,
96  kDestroyed = 1 << 23,
97 
98  kUnk24 = 1 << 24,
99 
100  kNoAIAcquire = 1 << 25,
101  kObstacle = 1 << 25,
102 
104  kDisableFade = 1 << 27,
105 
107  kShowOnWorldMap = 1 << 28,
108 
109  kChildCanUse = 1 << 29
110  };
111  };
112 
113  enum class InGameFormFlag
114  {
115  kNone = 0,
116  kWantsDelete = 1 << 0,
117  kForcedPersistent = 1 << 1,
118  kNoFavorAllowed = 1 << 4,
119  kIsSkyObject = 1 << 5,
120  kRefOriginalPersistent = 1 << 6,
121  kRefPermanentlyDeleted = 1 << 7
122  };
123 
124  ~TESForm() override; // 00
125 
126  // override (BaseFormComponent)
127  void InitializeDataComponent() override; // 01 - { return; }
128  void ClearDataComponent() override; // 02 - { SetEditorID(""); }
129  void CopyComponent(BaseFormComponent* a_rhs) override; // 03
130 
131  // add
132  virtual void InitializeData(); // 04 - { return; }
133  virtual void ClearData(); // 05 - { return; }
134  virtual bool Load(TESFile* a_mod); // 06 - { return true; }
135  virtual bool LoadPartial(TESFile* a_mod); // 07 - { return true; }
136  virtual bool LoadEdit(TESFile* a_mod); // 08 - { return Load(a_mod); }
137  virtual TESForm* CreateDuplicateForm(bool a_createEditorID, void* a_arg2); // 09
138  virtual bool AddChange(std::uint32_t a_changeFlags); // 0A
139  virtual void RemoveChange(std::uint32_t a_changeFlags); // 0B
140  virtual bool FindInFileFast(TESFile* a_mod); // 0C - { return false; }
141  virtual bool CheckSaveGame(BGSSaveFormBuffer* a_buf); // 0D - { return true; }
142  virtual void SaveGame(BGSSaveFormBuffer* a_buf); // 0E
143  virtual void LoadGame(BGSLoadFormBuffer* a_buf); // 0F
144  virtual void InitLoadGame(BGSLoadFormBuffer* a_buf); // 10 - { return; }
145  virtual void FinishLoadGame(BGSLoadFormBuffer* a_buf); // 11 - { return; }
146  virtual void Revert(BGSLoadFormBuffer* a_buf); // 12 - { return; }
147  virtual void InitItemImpl(); // 13 - { return; }
148  [[nodiscard]] virtual TESFile* GetDescriptionOwnerFile() const; // 14 - returns the file that last modified this form
149  [[nodiscard]] virtual FormType GetSavedFormType() const; // 15 - { return formType; }
150  virtual void GetFormDetailedString(char* a_buf, std::uint32_t a_bufLen); // 16 - { return std::sprintf_s(a_buf, a_bufLen, "%s Form '%s' (%08X)", g_formStrings[3 * formID], "", formID); }
151  [[nodiscard]] virtual bool GetKnown() const; // 17 - { return (flags >> 6 ) & 1; }
152  [[nodiscard]] virtual bool GetRandomAnim() const; // 18 - { return (flags >> 16) & 1; }
153  [[nodiscard]] virtual bool GetPlayable() const; // 19 - { return (flags >> 2) & 1; }
154  [[nodiscard]] virtual bool IsHeadingMarker() const; // 1A - { return false; }
155  [[nodiscard]] virtual bool GetDangerous() const; // 1B - { return (flags >> 17) & 1; }
156  [[nodiscard]] virtual bool QHasCurrents() const; // 1C - { return (flags >> 19) & 1; }
157  [[nodiscard]] virtual bool GetObstacle() const; // 1D - { return (flags >> 25) & 1; }
158  [[nodiscard]] virtual bool QIsLODLandObject() const; // 1E - { return false; }
159  [[nodiscard]] virtual bool GetOnLocalMap() const; // 1F - { return (flags >> 9) & 1; }
160  [[nodiscard]] virtual bool GetMustUpdate() const; // 20 - { return (flags >> 8) & 1; }
161  virtual void SetOnLocalMap(bool a_set); // 21 - { if (a_set) flags &= 0xFFFFFDFF; else flags |= 0x200; }
162  [[nodiscard]] virtual bool GetIgnoredBySandbox() const; // 22 - { return false; }
163  virtual void SetDelete(bool a_set); // 23 - { bool result = (flags >> 5) & 1; if (result != a_set) { if (a_set) flags |= 0x20; else flags &= 0xFFFFFFDF; AddChange(1); return result; }
164  virtual void SetAltered(bool a_set); // 24
165  virtual void SaveObjectBound(); // 25 - { return; }
166  virtual void LoadObjectBound(TESFile* a_mod); // 26 - { return; }
167  [[nodiscard]] virtual bool IsBoundObject() const; // 27 - { return false; }
168  [[nodiscard]] virtual bool IsObject() const; // 28 - { return false; }
169  [[nodiscard]] virtual bool IsMagicItem() const; // 29 - { return false; }
170  [[nodiscard]] virtual bool IsWater() const; // 2A - { return false; }
171  virtual TESObjectREFR* AsReference1(); // 2B - { return 0; }
172  [[nodiscard]] virtual const TESObjectREFR* AsReference2() const; // 2C - { return 0; }
173  [[nodiscard]] virtual std::uint32_t GetRefCount() const; // 2D - { return 0; }
174  [[nodiscard]] virtual const char* GetTextForParsedSubTag(const BSFixedString& a_tag) const; // 2E
175  virtual void Copy(TESForm* a_srcForm); // 2F - { return; }
176  virtual bool BelongsInGroup(FORM* a_form, bool a_allowParentGroups, bool a_currentOnly); // 30
177  virtual void CreateGroupData(FORM* a_form, FORM_GROUP* a_group); // 31
178  [[nodiscard]] virtual const char* GetFormEditorID() const; // 32 - { return ""; }
179  virtual bool SetFormEditorID(const char* a_str); // 33 - { return true; }
180  virtual bool IsParentForm(); // 34 - { return false; }
181  virtual bool IsParentFormTree(); // 35 - { return false; }
182  virtual bool IsFormTypeChild(FormType a_type); // 36 - { return false; }
183  virtual bool Activate(TESObjectREFR* a_targetRef, TESObjectREFR* a_activatorRef, std::uint8_t a_arg3, TESBoundObject* a_object, std::int32_t a_targetCount); // 37 - { return false; }
184  virtual void SetFormID(FormID a_id, bool a_updateFile); // 38
185  [[nodiscard]] virtual const char* GetObjectTypeName() const; // 39 - { return ""; }
186  [[nodiscard]] virtual bool QAvailableInGame() const; // 3A - { return true; }
187 
188  static void AddCompileIndex(FormID& a_id, TESFile* a_file)
189  {
190  using func_t = decltype(&TESForm::AddCompileIndex);
191  static REL::Relocation<func_t> func{ RELOCATION_ID(14509, 14667) };
192  func(a_id, a_file);
193  }
194 
195  [[nodiscard]] static auto GetAllForms()
196  -> std::pair<
198  std::reference_wrapper<BSReadWriteLock>>
199  {
200  REL::Relocation<BSTHashMap<FormID, TESForm*>**> allForms{ RELOCATION_ID(514351, 400507) };
201  REL::Relocation<BSReadWriteLock*> allFormsMapLock{ RELOCATION_ID(514360, 400517) };
202  return { *allForms, std::ref(*allFormsMapLock) };
203  }
204 
205  [[nodiscard]] static auto GetAllFormsByEditorID()
206  -> std::pair<
208  std::reference_wrapper<BSReadWriteLock>>
209  {
210  REL::Relocation<BSTHashMap<BSFixedString, TESForm*>**> allFormsByEditorID{ RELOCATION_ID(514352, 400509) };
211  REL::Relocation<BSReadWriteLock*> allFormsEditorIDMapLock{ RELOCATION_ID(514361, 400518) };
212  return { *allFormsByEditorID, std::ref(*allFormsEditorIDMapLock) };
213  }
214 
215  [[nodiscard]] static TESForm* LookupByID(FormID a_formID)
216  {
217  const auto& [map, lock] = GetAllForms();
218  const BSReadWriteLock l{ lock };
219  if (map) {
220  const auto it = map->find(a_formID);
221  return it != map->end() ? it->second : nullptr;
222  } else {
223  return nullptr;
224  }
225  }
226 
227  template <class T>
228  [[nodiscard]] static T* LookupByID(FormID a_formID)
229  {
230  const auto form = LookupByID(a_formID);
231  return form ? form->As<T>() : nullptr;
232  }
233 
234  [[nodiscard]] static TESForm* LookupByEditorID(const std::string_view& a_editorID)
235  {
236  const auto& [map, lock] = GetAllFormsByEditorID();
237  const BSReadWriteLock l{ lock };
238  if (map) {
239  const auto it = map->find(a_editorID);
240  return it != map->end() ? it->second : nullptr;
241  } else {
242  return nullptr;
243  }
244  }
245 
246  template <class T>
247  [[nodiscard]] static T* LookupByEditorID(const std::string_view& a_editorID)
248  {
249  const auto form = LookupByEditorID(a_editorID);
250  return form ? form->As<T>() : nullptr;
251  }
252 
253  template <
254  class T,
255  class = std::enable_if_t<
256  std::negation_v<
257  std::disjunction<
258  std::is_pointer<T>,
259  std::is_reference<T>,
260  std::is_const<T>,
261  std::is_volatile<T>>>>>
262  [[nodiscard]] T* As() noexcept;
263 
264  template <
265  class T,
266  class = std::enable_if_t<
267  std::negation_v<
268  std::disjunction<
269  std::is_pointer<T>,
270  std::is_reference<T>,
271  std::is_const<T>,
272  std::is_volatile<T>>>>>
273  [[nodiscard]] const T* As() const noexcept;
274 
275  [[nodiscard]] TESObjectREFR* AsReference() { return AsReference1(); }
276  [[nodiscard]] const TESObjectREFR* AsReference() const { return AsReference2(); }
277 
278  [[nodiscard]] TESFile* GetFile(std::int32_t a_idx = -1) const
279  {
280  const auto array = sourceFiles.array;
281  if (!array || array->empty()) {
282  return nullptr;
283  }
284 
285  if (a_idx < 0 || static_cast<std::uint32_t>(a_idx) >= array->size()) {
286  return array->back();
287  } else {
288  return (*array)[a_idx];
289  }
290  }
291 
292  [[nodiscard]] std::uint32_t GetFormFlags() const noexcept { return formFlags; }
293  [[nodiscard]] FormID GetFormID() const noexcept { return formID; }
294  [[nodiscard]] FormType GetFormType() const noexcept { return *formType; }
295  [[nodiscard]] std::int32_t GetGoldValue() const;
296 
297  [[nodiscard]] FormID GetLocalFormID()
298  {
299  auto file = GetFile(0);
300 
301  RE::FormID fileIndex = file->compileIndex << (3 * 8);
302  fileIndex += file->smallFileCompileIndex << ((1 * 8) + 4);
303 
304  return formID & ~fileIndex;
305  }
306 
307  [[nodiscard]] const char* GetName() const;
308  [[nodiscard]] float GetWeight() const;
309  [[nodiscard]] bool HasKeywordInArray(const std::vector<BGSKeyword*>& a_keywords, bool a_matchAll) const;
310  [[nodiscard]] bool HasAnyKeywordByEditorID(const std::vector<std::string>& editorIDs) const;
311  [[nodiscard]] bool HasKeywordByEditorID(std::string_view a_editorID);
312  [[nodiscard]] bool HasKeywordInList(BGSListForm* a_keywordList, bool a_matchAll) const;
313  [[nodiscard]] bool HasVMAD() const;
314  [[nodiscard]] bool HasWorldModel() const noexcept;
315  void InitItem() { InitItemImpl(); }
316 
317  [[nodiscard]] bool Is(FormType a_type) const noexcept { return GetFormType() == a_type; }
318 
319  template <class... Args>
320  [[nodiscard]] bool Is(Args... a_args) const noexcept //
321  requires(std::same_as<Args, FormType>&&...)
322  {
323  return (Is(a_args) || ...);
324  }
325 
326  [[nodiscard]] bool IsAmmo() const noexcept { return Is(FormType::Ammo); }
327  [[nodiscard]] bool IsArmor() const noexcept { return Is(FormType::Armor); }
328  [[nodiscard]] bool IsBook() const noexcept { return Is(FormType::Book); }
329  [[nodiscard]] bool IsDeleted() const noexcept { return (GetFormFlags() & RecordFlags::kDeleted) != 0; }
330  [[nodiscard]] bool IsDynamicForm() const noexcept { return GetFormID() >= 0xFF000000; }
331  [[nodiscard]] bool IsGold() const noexcept { return GetFormID() == 0x0000000F; }
332  [[nodiscard]] bool IsIgnored() const noexcept { return (GetFormFlags() & RecordFlags::kIgnored) != 0; }
333  [[nodiscard]] bool IsInventoryObject() const;
334  [[nodiscard]] bool IsInitialized() const noexcept { return (GetFormFlags() & RecordFlags::kInitialized) != 0; }
335  [[nodiscard]] bool IsKey() const noexcept { return Is(FormType::KeyMaster); }
336  [[nodiscard]] bool IsLockpick() const noexcept { return GetFormID() == 0x0000000A; }
337  [[nodiscard]] bool IsNot(FormType a_type) const noexcept { return !Is(a_type); }
338 
339  template <class... Args>
340  [[nodiscard]] bool IsNot(Args... a_args) const noexcept //
341  requires(std::same_as<Args, FormType>&&...)
342  {
343  return (IsNot(a_args) && ...);
344  }
345 
346  [[nodiscard]] bool IsNote() const noexcept { return Is(FormType::Note); }
347  [[nodiscard]] bool IsPlayer() const noexcept { return GetFormID() == 0x00000007; }
348  [[nodiscard]] bool IsPlayerRef() const noexcept { return GetFormID() == 0x00000014; }
349  [[nodiscard]] bool IsSkooma() const noexcept { return (GetFormID() == 0x00057A7A || GetFormID() == 0x0201391D); }
350  [[nodiscard]] bool IsSoulGem() const noexcept { return Is(FormType::SoulGem); }
351  [[nodiscard]] bool IsWeapon() const noexcept { return Is(FormType::Weapon); }
352 
353  void SetPlayerKnows(bool a_known);
354 
355  // members
357  std::uint32_t formFlags; // 10
358  FormID formID; // 14
361  std::uint8_t pad1B; // 1B
362  std::uint32_t pad1C; // 1C
363  private:
364  KEEP_FOR_RE()
365  };
366  static_assert(sizeof(TESForm) == 0x20);
367 }
#define KEEP_FOR_RE()
Definition: PCH.h:713
#define RELOCATION_ID(SE, AE)
Definition: PCH.h:702
Definition: Relocation.h:210
Definition: BGSListForm.h:11
Definition: BGSLoadFormBuffer.h:11
Definition: BGSSaveFormBuffer.h:8
Definition: BSAtomic.h:112
Definition: BSTArray.h:657
constexpr reference back() noexcept
Definition: BSTArray.h:683
Definition: BSTHashMap.h:21
Definition: BaseFormComponent.h:8
Definition: TESBoundObject.h:26
Definition: TESForm.h:22
Definition: TESForm.h:30
TESFileArray * array
Definition: TESForm.h:33
Definition: TESFile.h:17
Definition: TESForm.h:40
bool IsLockpick() const noexcept
Definition: TESForm.h:336
virtual void InitItemImpl()
bool HasKeywordByEditorID(std::string_view a_editorID)
virtual void SaveGame(BGSSaveFormBuffer *a_buf)
virtual bool LoadEdit(TESFile *a_mod)
virtual bool IsFormTypeChild(FormType a_type)
virtual void LoadGame(BGSLoadFormBuffer *a_buf)
virtual bool IsBoundObject() const
virtual void SetAltered(bool a_set)
virtual bool QAvailableInGame() const
bool IsNot(Args... a_args) const noexcept requires(std
Definition: TESForm.h:340
virtual void SetFormID(FormID a_id, bool a_updateFile)
void SetPlayerKnows(bool a_known)
virtual const TESObjectREFR * AsReference2() const
static void AddCompileIndex(FormID &a_id, TESFile *a_file)
Definition: TESForm.h:188
virtual const char * GetTextForParsedSubTag(const BSFixedString &a_tag) const
void CopyComponent(BaseFormComponent *a_rhs) override
virtual bool QHasCurrents() const
virtual void InitializeData()
virtual bool GetIgnoredBySandbox() const
virtual bool GetMustUpdate() const
virtual bool GetDangerous() const
static auto GetAllFormsByEditorID() -> std::pair< BSTHashMap< BSFixedString, TESForm * > *, std::reference_wrapper< BSReadWriteLock >>
Definition: TESForm.h:205
virtual bool SetFormEditorID(const char *a_str)
bool HasKeywordInArray(const std::vector< BGSKeyword * > &a_keywords, bool a_matchAll) const
bool IsDeleted() const noexcept
Definition: TESForm.h:329
InGameFormFlag
Definition: TESForm.h:114
std::uint8_t pad1B
Definition: TESForm.h:361
FormID GetLocalFormID()
Definition: TESForm.h:297
bool IsWeapon() const noexcept
Definition: TESForm.h:351
static auto GetAllForms() -> std::pair< BSTHashMap< FormID, TESForm * > *, std::reference_wrapper< BSReadWriteLock >>
Definition: TESForm.h:195
static constexpr auto VTABLE
Definition: TESForm.h:43
virtual bool GetPlayable() const
virtual void SetOnLocalMap(bool a_set)
virtual bool AddChange(std::uint32_t a_changeFlags)
bool HasWorldModel() const noexcept
stl::enumeration< FormType, std::uint8_t > formType
Definition: TESForm.h:360
const TESObjectREFR * AsReference() const
Definition: TESForm.h:276
virtual void Copy(TESForm *a_srcForm)
virtual void RemoveChange(std::uint32_t a_changeFlags)
virtual bool IsParentFormTree()
static T * LookupByEditorID(const std::string_view &a_editorID)
Definition: TESForm.h:247
bool IsInitialized() const noexcept
Definition: TESForm.h:334
virtual void CreateGroupData(FORM *a_form, FORM_GROUP *a_group)
bool IsArmor() const noexcept
Definition: TESForm.h:327
TESObjectREFR * AsReference()
Definition: TESForm.h:275
virtual void InitLoadGame(BGSLoadFormBuffer *a_buf)
FormType GetFormType() const noexcept
Definition: TESForm.h:294
virtual bool IsHeadingMarker() const
virtual bool IsObject() const
virtual void Revert(BGSLoadFormBuffer *a_buf)
virtual void LoadObjectBound(TESFile *a_mod)
static TESForm * LookupByEditorID(const std::string_view &a_editorID)
Definition: TESForm.h:234
static TESForm * LookupByID(FormID a_formID)
Definition: TESForm.h:215
virtual bool IsWater() const
static constexpr auto RTTI
Definition: TESForm.h:42
bool IsAmmo() const noexcept
Definition: TESForm.h:326
virtual void FinishLoadGame(BGSLoadFormBuffer *a_buf)
virtual bool GetRandomAnim() const
virtual bool Activate(TESObjectREFR *a_targetRef, TESObjectREFR *a_activatorRef, std::uint8_t a_arg3, TESBoundObject *a_object, std::int32_t a_targetCount)
const char * GetName() const
virtual const char * GetFormEditorID() const
virtual bool BelongsInGroup(FORM *a_form, bool a_allowParentGroups, bool a_currentOnly)
virtual TESForm * CreateDuplicateForm(bool a_createEditorID, void *a_arg2)
stl::enumeration< InGameFormFlag, std::uint16_t > inGameFormFlags
Definition: TESForm.h:359
bool HasAnyKeywordByEditorID(const std::vector< std::string > &editorIDs) const
virtual void GetFormDetailedString(char *a_buf, std::uint32_t a_bufLen)
virtual bool IsParentForm()
void ClearDataComponent() override
virtual void SetDelete(bool a_set)
virtual bool CheckSaveGame(BGSSaveFormBuffer *a_buf)
bool IsIgnored() const noexcept
Definition: TESForm.h:332
FormID formID
Definition: TESForm.h:358
virtual std::uint32_t GetRefCount() const
bool IsNot(FormType a_type) const noexcept
Definition: TESForm.h:337
virtual TESFile * GetDescriptionOwnerFile() const
static T * LookupByID(FormID a_formID)
Definition: TESForm.h:228
virtual void ClearData()
FormID GetFormID() const noexcept
Definition: TESForm.h:293
std::uint32_t pad1C
Definition: TESForm.h:362
bool Is(FormType a_type) const noexcept
Definition: TESForm.h:317
std::int32_t GetGoldValue() const
bool IsInventoryObject() const
bool IsPlayerRef() const noexcept
Definition: TESForm.h:348
virtual bool FindInFileFast(TESFile *a_mod)
float GetWeight() const
virtual const char * GetObjectTypeName() const
virtual bool GetKnown() const
virtual void SaveObjectBound()
bool HasVMAD() const
virtual bool GetObstacle() const
virtual bool IsMagicItem() const
virtual bool Load(TESFile *a_mod)
virtual bool QIsLODLandObject() const
bool HasKeywordInList(BGSListForm *a_keywordList, bool a_matchAll) const
bool IsSkooma() const noexcept
Definition: TESForm.h:349
virtual TESObjectREFR * AsReference1()
bool IsDynamicForm() const noexcept
Definition: TESForm.h:330
TESFileContainer sourceFiles
Definition: TESForm.h:356
TESFile * GetFile(std::int32_t a_idx=-1) const
Definition: TESForm.h:278
std::uint32_t GetFormFlags() const noexcept
Definition: TESForm.h:292
void InitItem()
Definition: TESForm.h:315
std::uint32_t formFlags
Definition: TESForm.h:357
static constexpr auto FORMTYPE
Definition: TESForm.h:44
bool IsGold() const noexcept
Definition: TESForm.h:331
virtual FormType GetSavedFormType() const
void InitializeDataComponent() override
bool Is(Args... a_args) const noexcept requires(std
Definition: TESForm.h:320
bool IsSoulGem() const noexcept
Definition: TESForm.h:350
bool IsNote() const noexcept
Definition: TESForm.h:346
T * As() noexcept
Definition: FormTraits.h:146
bool IsPlayer() const noexcept
Definition: TESForm.h:347
bool IsBook() const noexcept
Definition: TESForm.h:328
~TESForm() override
virtual bool LoadPartial(TESFile *a_mod)
virtual bool GetOnLocalMap() const
bool IsKey() const noexcept
Definition: TESForm.h:335
Definition: TESObjectREFR.h:113
Definition: AbsorbEffect.h:6
constexpr std::array< REL::ID, 1 > VTABLE_TESForm
Definition: Offsets_VTABLE.h:12827
constexpr REL::ID RTTI_TESForm(static_cast< std::uint64_t >(513848))
FormType
Definition: FormTypes.h:139
std::uint32_t FormID
Definition: BSCoreTypes.h:5
requires(std::invocable< std::remove_reference_t< EF >>) class scope_exit
Definition: PCH.h:151
Definition: EffectArchetypes.h:65
Definition: FORM.h:20
Definition: FORM.h:6
Definition: TESForm.h:47
ChangeFlag
Definition: TESForm.h:49
@ kCreated
Definition: TESForm.h:50
@ kFlags
Definition: TESForm.h:51
Definition: TESForm.h:56
RecordFlag
Definition: TESForm.h:58
@ kTemporary
Definition: TESForm.h:88
@ kStillLoading
Definition: TESForm.h:94
@ kOnLocalMap
Definition: TESForm.h:77
@ kMaster
Definition: TESForm.h:60
@ kRandomAnim
Definition: TESForm.h:90
@ kResetDestruction
Definition: TESForm.h:86
@ kUsedAsMovingPlatform
Definition: TESForm.h:81
@ kFireOff
Definition: TESForm.h:75
@ kDeleted
Definition: TESForm.h:67
@ kUnlocked
Definition: TESForm.h:61
@ kMustBeVisibleDistant
Definition: TESForm.h:89
@ kReflectedByAutoWater
Definition: TESForm.h:106
@ kInPlaceableWater
Definition: TESForm.h:73
@ kVATSTargetOverride
Definition: TESForm.h:103
@ kDisabled
Definition: TESForm.h:80
@ kNoAIAcquire
Definition: TESForm.h:100
@ kAltered
Definition: TESForm.h:63
@ kIgnoreFriendlyHits
Definition: TESForm.h:93
@ kDisableFade
Definition: TESForm.h:104
@ kFormRetainsID
Definition: TESForm.h:95
@ kShowOnWorldMap
Definition: TESForm.h:107
@ kInitialized
Definition: TESForm.h:65
@ kDangerous
Definition: TESForm.h:91
@ kUnk24
Definition: TESForm.h:98
@ kEmpty
Definition: TESForm.h:85
@ kMustUpdate
Definition: TESForm.h:76
@ kDestructible
Definition: TESForm.h:59
@ kIgnored
Definition: TESForm.h:83
@ kObstacle
Definition: TESForm.h:101
@ kChildCanUse
Definition: TESForm.h:109
@ kHasCurrents
Definition: TESForm.h:92
@ kBorderRegion
Definition: TESForm.h:69
@ kGlobalConstant
Definition: TESForm.h:70
@ kPlayable
Definition: TESForm.h:64
@ kKnown
Definition: TESForm.h:72
@ kPersistent
Definition: TESForm.h:78
@ kDestroyed
Definition: TESForm.h:96
@ kNonOccluder
Definition: TESForm.h:66
@ kHasSpokenFlag
Definition: TESForm.h:71