CommonLibVR
TESEquipEvent.h
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1 #pragma once
2 
3 #include "RE/N/NiSmartPointer.h"
4 
5 namespace RE
6 {
7  class TESObjectREFR;
8 
9  struct TESEquipEvent
10  {
11  public:
12  // members
16  std::uint16_t uniqueID; // 10
17  bool equipped; // 12
18  std::uint8_t pad13; // 13
19  std::uint32_t pad14; // 14
20  private:
21  KEEP_FOR_RE()
22  };
23  static_assert(sizeof(TESEquipEvent) == 0x18);
24 }
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: NiSmartPointer.h:9
Definition: AbsorbEffect.h:6
std::uint32_t FormID
Definition: BSCoreTypes.h:5
Definition: TESEquipEvent.h:10
NiPointer< TESObjectREFR > actor
Definition: TESEquipEvent.h:13
FormID baseObject
Definition: TESEquipEvent.h:14
bool equipped
Definition: TESEquipEvent.h:17
std::uint16_t uniqueID
Definition: TESEquipEvent.h:16
FormID originalRefr
Definition: TESEquipEvent.h:15
std::uint8_t pad13
Definition: TESEquipEvent.h:18
std::uint32_t pad14
Definition: TESEquipEvent.h:19