CommonLibVR
SoundLevels.h
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#pragma once
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namespace
RE
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{
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enum class
SOUND_LEVEL
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{
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kLoud
= 0,
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kNormal
= 1,
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kSilent
= 2,
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kVeryLoud
= 3,
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kQuiet
= 4
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};
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}
RE
Definition:
AbsorbEffect.h:6
RE::SOUND_LEVEL
SOUND_LEVEL
Definition:
SoundLevels.h:6
RE::SOUND_LEVEL::kNormal
@ kNormal
RE::SOUND_LEVEL::kLoud
@ kLoud
RE::SOUND_LEVEL::kVeryLoud
@ kVeryLoud
RE::SOUND_LEVEL::kSilent
@ kSilent
RE::SOUND_LEVEL::kQuiet
@ kQuiet
CommonLibVR
include
RE
S
SoundLevels.h
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