CommonLibVR
ShoutHandler.h
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1 #pragma once
2 
4 
5 namespace RE
6 {
8  {
9  public:
10  inline static constexpr auto RTTI = RTTI_ShoutHandler;
11  inline static constexpr auto VTABLE = VTABLE_ShoutHandler;
12 
13  ~ShoutHandler() override; // 00
14 
15  // override (PlayerInputHandler)
16  bool CanProcess(InputEvent* a_event) override; // 01
17  void ProcessButton(ButtonEvent* a_event, PlayerControlsData* a_data) override; // 04
18 
19  // members
20  std::uint64_t unk10; // 10
21  std::uint64_t unk18; // 18
22  private:
23  KEEP_FOR_RE()
24  };
25 #ifndef SKYRIMVR
26  static_assert(sizeof(ShoutHandler) == 0x20);
27 #else
28  static_assert(sizeof(ShoutHandler) == 0x38);
29 #endif
30 }
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: ButtonEvent.h:16
Definition: InputEvent.h:25
Definition: PlayerControlsData.h:8
Definition: PlayerInputHandler.h:13
Definition: AbsorbEffect.h:6
constexpr std::array< REL::ID, 1 > VTABLE_ShoutHandler
Definition: Offsets_VTABLE.h:12644
constexpr REL::ID RTTI_ShoutHandler(static_cast< std::uint64_t >(687059))
Definition: ShoutHandler.h:8
std::uint64_t unk18
Definition: ShoutHandler.h:21
~ShoutHandler() override
static constexpr auto VTABLE
Definition: ShoutHandler.h:11
static constexpr auto RTTI
Definition: ShoutHandler.h:10
std::uint64_t unk10
Definition: ShoutHandler.h:20
bool CanProcess(InputEvent *a_event) override
void ProcessButton(ButtonEvent *a_event, PlayerControlsData *a_data) override