CommonLibVR
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SendUIMessage.h
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1#pragma once
2
3namespace RE
4{
5 class TESBoundObject;
6 class TESObjectREFR;
7
8 namespace SendUIMessage
9 {
10 void SendInventoryUpdateMessage(TESObjectREFR* a_inventoryRef, const TESBoundObject* a_updateObj);
11 }
12}
Definition TESBoundObject.h:26
Definition TESObjectREFR.h:114
void SendInventoryUpdateMessage(TESObjectREFR *a_inventoryRef, const TESBoundObject *a_updateObj)
Definition AbsorbEffect.h:6