#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: BGSPickupPutdownSounds.h:10
Definition: SpellItem.h:16
Definition: TESModelTextureSwap.h:10
SpellType
Definition: MagicSystem.h:64
CastingType
Definition: MagicSystem.h:35
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_ScrollItem(static_cast< std::uint64_t >(684635))
ActorValue
Definition: ActorValues.h:6
constexpr std::array< REL::ID, 11 > VTABLE_ScrollItem
Definition: Offsets_VTABLE.h:12632
Definition: MagicItem.h:45