CommonLibVR
SavePatcher.h
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1 #pragma once
2 
4 
5 namespace RE
6 {
7  namespace SkyrimScript
8  {
10  {
11  public:
12  inline static constexpr auto RTTI = RTTI_SkyrimScript__SavePatcher;
13  inline static constexpr auto VTABLE = VTABLE_SkyrimScript__SavePatcher;
14 
15  ~SavePatcher() override; // 00
16 
17  // override (BSScript::ISavePatcherInterface)
18  void PatchStackFrame(BSScript::StackFrame* a_stackFrame, BSScript::IVirtualMachine* a_vm) override; // 01
19  };
20  static_assert(sizeof(SavePatcher) == 0x8);
21  }
22 }
Definition: ISavePatcherInterface.h:11
Definition: IVirtualMachine.h:39
Definition: StackFrame.h:15
Definition: SavePatcher.h:10
void PatchStackFrame(BSScript::StackFrame *a_stackFrame, BSScript::IVirtualMachine *a_vm) override
static constexpr auto RTTI
Definition: SavePatcher.h:12
static constexpr auto VTABLE
Definition: SavePatcher.h:13
Definition: AbsorbEffect.h:6
constexpr std::array< REL::ID, 1 > VTABLE_SkyrimScript__SavePatcher
Definition: Offsets_VTABLE.h:12692
constexpr REL::ID RTTI_SkyrimScript__SavePatcher(static_cast< std::uint64_t >(689042))