#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: RefrInteraction.h:9
virtual void Unk_0F(void)=0
ObjectRefHandle targetRefr
Definition: RefrInteraction.h:34
~RefrInteraction() override
virtual void Unk_03(void)=0
virtual void Unk_0A(void)
virtual void Unk_08(void)
virtual void Unk_0D(void)=0
bool synced
Definition: RefrInteraction.h:35
std::uint32_t pad1C
Definition: RefrInteraction.h:38
virtual void Unk_07(void)
virtual void Unk_06(void)
virtual void Unk_05(void)
virtual void Unk_0B(void)
virtual void Unk_02(void)
static constexpr auto VTABLE
Definition: RefrInteraction.h:12
std::uint8_t pad19
Definition: RefrInteraction.h:36
static constexpr auto RTTI
Definition: RefrInteraction.h:11
virtual void Unk_0E(void)=0
virtual void Unk_04(void)=0
virtual void Unk_09(void)
virtual void Unk_0C(void)
ActorHandle actor
Definition: RefrInteraction.h:33
std::uint16_t pad1A
Definition: RefrInteraction.h:37
Definition: SyncQueueObj.h:8
Definition: AbsorbEffect.h:6
constexpr std::array< REL::ID, 1 > VTABLE_RefrInteraction
Definition: Offsets_VTABLE.h:12606
constexpr REL::ID RTTI_RefrInteraction(static_cast< std::uint64_t >(686886))