CommonLibVR
RefAttachTechniqueInput.h
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1 #pragma once
2 
4 #include "RE/B/BSFixedString.h"
5 
6 namespace RE
7 {
8  class TESRace;
9  class bhkWorld;
10 
12  {
13  public:
14  inline static constexpr auto RTTI = RTTI_RefAttachTechniqueInput;
15  inline static constexpr auto VTABLE = VTABLE_RefAttachTechniqueInput;
16 
17  ~RefAttachTechniqueInput() override; // 00
18 
19  // override (BSAttachTechniques::AttachTechniqueInput)
20  void Clear() override; // 01
21 
22  // members
26  std::uint32_t collisionFilter; // 38
27  std::uint32_t unk3C; // 3C
29  private:
30  KEEP_FOR_RE()
31  };
32  static_assert(sizeof(RefAttachTechniqueInput) == 0x48);
33 }
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: RefAttachTechniqueInput.h:12
std::uint32_t collisionFilter
Definition: RefAttachTechniqueInput.h:26
static constexpr auto VTABLE
Definition: RefAttachTechniqueInput.h:15
TESRace * actorRace
Definition: RefAttachTechniqueInput.h:24
BSFixedString nodeName
Definition: RefAttachTechniqueInput.h:28
TESObjectREFR * actor
Definition: RefAttachTechniqueInput.h:23
std::uint32_t unk3C
Definition: RefAttachTechniqueInput.h:27
static constexpr auto RTTI
Definition: RefAttachTechniqueInput.h:14
bhkWorld * physicsWorld
Definition: RefAttachTechniqueInput.h:25
Definition: TESObjectREFR.h:113
Definition: TESRace.h:149
Definition: bhkWorld.h:14
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_RefAttachTechniqueInput(static_cast< std::uint64_t >(686481))
constexpr std::array< REL::ID, 1 > VTABLE_RefAttachTechniqueInput
Definition: Offsets_VTABLE.h:12602
Definition: AttachTechniqueInput.h:12