CommonLibVR
QuestEvents.h
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1 #pragma once
2 
3 namespace RE
4 {
5  enum class QuestEvent
6  {
7  kNone = static_cast<std::underlying_type_t<QuestEvent>>(-1), // NONE
8  kKillActor = 0, // KILL
9  kAssaultActor = 1, // ASSU
10  kChangeLocation = 2, // CLOC
11  kScript = 3, // SCPT
12  kActorDialogue = 4, // ADIA
13  kActorHello = 5, // AHEL
14  kActivateActor = 6, // AFAV
15  kPlayerAddItem = 7, // AIPL
16  kPlayerRemoveItem = 8, // REMP
17  kCraftItem = 9, // CRFT
18  kPickLock = 10, // LOCK
19  kInfection = 11, // INFC
20  kCure = 12, // CURE
21  kNewVoicePower = 13, // NVPE
22  kDeadBody = 14, // DEAD
23  kSkillIncrease = 15, // SKIL
24  kIncreaseLevel = 16, // LEVL
25  kChangeRelationshipRank = 17, // CHBR
26  kIntimidateNPC = 18, // INTM
27  kBribeNPC = 19, // BRIB
28  kFlatterNPC = 20, // FLAT
29  kPlayerGetsFavor = 21, // PRFV
30  kPayFine = 22, // PFIN
31  kJail = 23, // JAIL
32  kServedTime = 24, // STIJ
33  kEscapeJail = 25, // ESIA
34  kTrespass = 26, // TRES
35  kCrimeGold = 27, // ADCR
36  kArrest = 28, // ARRT
37  kCastMagic = 29 // CAST
38  };
39 }
Definition: AbsorbEffect.h:6
QuestEvent
Definition: QuestEvents.h:6
@ kNone
Definition: PlayerCharacter.h:85