CommonLibVR
PositionPlayerEvent.h
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1 #pragma once
2 
3 namespace RE
4 {
5  // related to cell transitions
7  {
8  public:
9  enum class EVENT_TYPE
10  {
11  kPre = 0,
14  kPost = 3,
15  kFinish = 4
16  };
17 
18  // members
20  private:
21  KEEP_FOR_RE()
22  };
23  static_assert(sizeof(PositionPlayerEvent) == 0x4);
24 }
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: AbsorbEffect.h:6
Definition: PositionPlayerEvent.h:7
stl::enumeration< EVENT_TYPE, std::uint32_t > type
Definition: PositionPlayerEvent.h:19
EVENT_TYPE
Definition: PositionPlayerEvent.h:10