CommonLibVR
Loading...
Searching...
No Matches
PoisonedWeapon.h
Go to the documentation of this file.
1#pragma once
2
3namespace RE
4{
6 {
7 public:
8 struct Event
9 {
10 public:
11 };
12 static_assert(sizeof(Event) == 0x1);
13
14 private:
16 };
17}
#define KEEP_FOR_RE()
Definition PCH.h:517
Definition AbsorbEffect.h:6
Definition PoisonedWeapon.h:9
Definition PoisonedWeapon.h:6