#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: NiAnimationKey.h:6
Definition: NiFloatKey.h:8
NiFloatKey(float a_time, float a_value)
NiFloatKey * GetKeyAt(std::uint32_t a_index, std::uint8_t a_keySize)
void SetValue(float a_value)
float _value
Definition: NiFloatKey.h:19
Definition: AbsorbEffect.h:6