CommonLibVR
MovementHandler.h
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1 #pragma once
2 
4 
5 namespace RE
6 {
8  {
9  public:
10  inline static constexpr auto RTTI = RTTI_MovementHandler;
11  inline static constexpr auto VTABLE = VTABLE_MovementHandler;
12 
13  ~MovementHandler() override; // 00
14 
15  // override (PlayerInputHandler)
16  bool CanProcess(InputEvent* a_event) override; // 01
17  void ProcessThumbstick(ThumbstickEvent* a_event, PlayerControlsData* a_data) override; // 02
18  void ProcessButton(ButtonEvent* a_event, PlayerControlsData* a_data) override; // 04
19  private:
20  KEEP_FOR_RE()
21  };
22 #ifndef SKYRIMVR
23  static_assert(sizeof(MovementHandler) == 0x10);
24 #else
25  static_assert(sizeof(MovementHandler) == 0x28);
26 #endif
27 }
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: ButtonEvent.h:16
Definition: InputEvent.h:25
Definition: PlayerControlsData.h:8
Definition: PlayerInputHandler.h:13
Definition: ThumbstickEvent.h:8
Definition: AbsorbEffect.h:6
constexpr std::array< REL::ID, 1 > VTABLE_MovementHandler
Definition: Offsets_VTABLE.h:12066
constexpr REL::ID RTTI_MovementHandler(static_cast< std::uint64_t >(687051))
Definition: MovementHandler.h:8
~MovementHandler() override
static constexpr auto VTABLE
Definition: MovementHandler.h:11
void ProcessButton(ButtonEvent *a_event, PlayerControlsData *a_data) override
bool CanProcess(InputEvent *a_event) override
void ProcessThumbstick(ThumbstickEvent *a_event, PlayerControlsData *a_data) override
static constexpr auto RTTI
Definition: MovementHandler.h:10