CommonLibVR
MenuModeChangeEvent.h
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#pragma once
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#include "
RE/B/BSFixedString.h
"
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namespace
RE
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{
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class
MenuModeChangeEvent
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{
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public
:
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enum class
Mode
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{
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kNone
=
static_cast<
std::underlying_type_t<Mode>
>
(-1),
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kHidden = 0,
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kDisplayed
= 1
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};
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BSFixedString
menu
;
// 00
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stl::enumeration<Mode, std::uint8_t>
mode
;
// 08
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private
:
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KEEP_FOR_RE
()
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};
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}
BSFixedString.h
KEEP_FOR_RE
#define KEEP_FOR_RE()
Definition:
PCH.h:713
RE::MenuModeChangeEvent
Definition:
MenuModeChangeEvent.h:8
RE::MenuModeChangeEvent::menu
BSFixedString menu
Definition:
MenuModeChangeEvent.h:17
RE::MenuModeChangeEvent::mode
stl::enumeration< Mode, std::uint8_t > mode
Definition:
MenuModeChangeEvent.h:18
RE::MenuModeChangeEvent::Mode
Mode
Definition:
MenuModeChangeEvent.h:11
RE::detail::BSFixedString< char >
SKSE::stl::enumeration< Mode, std::uint8_t >
RE
Definition:
AbsorbEffect.h:6
RE::QUEST_OBJECTIVE_STATE::kDisplayed
@ kDisplayed
RE::kNone
@ kNone
Definition:
PlayerCharacter.h:85
CommonLibVR
include
RE
M
MenuModeChangeEvent.h
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