10 struct BGSSaveLoadManagerEvent;
11 struct BSGamerProfileEvent;
24 constexpr static std::string_view
MENU_NAME =
"LoadWaitSpinner";
#define KEEP_FOR_RE()
Definition PCH.h:517
Definition BSTEvent.h:143
Definition FxDelegateHandler.h:20
Definition LoadWaitSpinner.h:21
~LoadWaitSpinner() override
BSEventNotifyControl ProcessEvent(const BSSystemEvent *a_event, BSTEventSource< BSSystemEvent > *a_eventSource) override
void Accept(CallbackProcessor *a_processor) override
GFxValue root
Definition LoadWaitSpinner.h:42
std::uint16_t pad66
Definition LoadWaitSpinner.h:46
UI_MESSAGE_RESULTS ProcessMessage(UIMessage &a_message) override
bool fadeIn
Definition LoadWaitSpinner.h:44
BSEventNotifyControl ProcessEvent(const BSGamerProfileEvent *a_event, BSTEventSource< BSGamerProfileEvent > *a_eventSource) override
volatile std::int32_t unk60
Definition LoadWaitSpinner.h:43
std::uint8_t pad65
Definition LoadWaitSpinner.h:45
static constexpr std::string_view MENU_NAME
Definition LoadWaitSpinner.h:24
BSEventNotifyControl ProcessEvent(const BGSSaveLoadManagerEvent *a_event, BSTEventSource< BGSSaveLoadManagerEvent > *a_eventSource) override
static constexpr auto RTTI
Definition LoadWaitSpinner.h:23
Definition UIMessage.h:28
Definition AbsorbEffect.h:6
constexpr REL::ID RTTI_LoadWaitSpinner(static_cast< std::uint64_t >(686468))
UI_MESSAGE_RESULTS
Definition IMenu.h:49
BSEventNotifyControl
Definition BSTEvent.h:12