CommonLibVR
LevelUpMenu.h
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1 #pragma once
2 
3 #include "RE/I/IMenu.h"
4 
5 namespace RE
6 {
7  // menuDepth = 3
8  // flags = kPausesGame | kModal | kDisablePauseMenu
9  // kUsesCursor is gamepad is disabled
10  // context = kMenuMode
11  class LevelUpMenu : public IMenu
12  {
13  public:
14  inline static constexpr auto RTTI = RTTI_LevelUpMenu;
15  constexpr static std::string_view MENU_NAME = "LevelUp Menu";
16 
17  ~LevelUpMenu() override; // 00
18 
19  // override (IMenu)
20  void Accept(CallbackProcessor* a_cbReg) override; // 01
21 
22  // members
23  bool unk30; // 30
24  std::uint8_t pad31; // 31
25  std::uint16_t pad32; // 32
26  std::uint32_t pad34; // 34
27  private:
28  KEEP_FOR_RE()
29  };
30 #ifndef SKYRIMVR
31  static_assert(sizeof(LevelUpMenu) == 0x38);
32 #else
33  static_assert(sizeof(LevelUpMenu) == 0x48);
34 #endif
35 }
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: FxDelegateHandler.h:20
Definition: IMenu.h:64
Definition: LevelUpMenu.h:12
bool unk30
Definition: LevelUpMenu.h:23
static constexpr auto RTTI
Definition: LevelUpMenu.h:14
std::uint16_t pad32
Definition: LevelUpMenu.h:25
void Accept(CallbackProcessor *a_cbReg) override
~LevelUpMenu() override
std::uint8_t pad31
Definition: LevelUpMenu.h:24
std::uint32_t pad34
Definition: LevelUpMenu.h:26
constexpr static std::string_view MENU_NAME
Definition: LevelUpMenu.h:15
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_LevelUpMenu(static_cast< std::uint64_t >(688860))