#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: BGSDirectionalAmbientLightingColors.h:8
Definition: AbsorbEffect.h:6
Definition: InteriorData.h:9
float lightFadeStart
Definition: InteriorData.h:40
Color fogColorFar
Definition: InteriorData.h:38
Color ambient
Definition: InteriorData.h:27
float fogNear
Definition: InteriorData.h:30
std::uint32_t directionalZ
Definition: InteriorData.h:33
float directionalFade
Definition: InteriorData.h:34
float lightFadeEnd
Definition: InteriorData.h:41
float fogClamp
Definition: InteriorData.h:39
float clipDist
Definition: InteriorData.h:35
std::uint32_t unk5C
Definition: InteriorData.h:43
Color directional
Definition: InteriorData.h:28
float fogFar
Definition: InteriorData.h:31
Color fogColorNear
Definition: InteriorData.h:29
BGSDirectionalAmbientLightingColors directionalAmbientLightingColors
Definition: InteriorData.h:37
std::uint32_t directionalXY
Definition: InteriorData.h:32
Inherit
Definition: InteriorData.h:12
float fogPower
Definition: InteriorData.h:36
stl::enumeration< Inherit, std::uint32_t > lightingTemplateInheritanceFlags
Definition: InteriorData.h:42