CommonLibVR
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InputDevices.h
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1#pragma once
2
3namespace RE
4{
6 {
8 {
9 kNone = static_cast<std::underlying_type_t<INPUT_DEVICE>>(-1),
10 kKeyboard = 0,
11 kMouse,
12 kGamepad,
13#ifdef SKYRIMVR
14 kVivePrimary,
15 kViveSecondary,
16 kOculusPrimary,
17 kOculusSecondary,
18 kWMRPrimary,
19 kWMRSecondary,
20#endif
21 kVirtualKeyboard,
22 kTotal
23 };
24 private:
26 };
28}
#define KEEP_FOR_RE()
Definition PCH.h:517
Definition AbsorbEffect.h:6
@ kNone
Definition PlayerCharacter.h:85
Definition InputDevices.h:6
INPUT_DEVICE
Definition InputDevices.h:8