#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: IMovementInterface.h:6
Definition: IMovementState.h:10
virtual void Unk_01(void)=0
virtual void Unk_13(void)=0
virtual void Unk_0A(void)=0
virtual void Unk_02(void)=0
virtual void Unk_11(void)=0
static constexpr auto VTABLE
Definition: IMovementState.h:13
virtual float DoGetRotationSpeed()=0
virtual float DoGetMovementSpeed()=0
virtual void DoGetMovementRotation(NiPoint3 &a_rotation)=0
virtual void Unk_0F(void)=0
virtual void Unk_07(void)=0
virtual void Unk_04(void)=0
virtual void Unk_03(void)=0
virtual void Unk_08(void)=0
virtual void Unk_0B(void)=0
virtual void Unk_12(void)=0
virtual void Unk_0E(void)=0
~IMovementState() override
virtual void Unk_0D(void)=0
virtual void Unk_10(void)=0
static constexpr auto RTTI
Definition: IMovementState.h:12
virtual void Unk_0C(void)=0
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_IMovementState(static_cast< std::uint64_t >(686787))
constexpr std::array< REL::ID, 1 > VTABLE_IMovementState
Definition: Offsets_VTABLE.h:11853