#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: GFxCharacterDef.h:12
virtual void Unk_04(void)
GFxResourceID resourceId
Definition: GFxCharacterDef.h:23
std::uint32_t pad1C
Definition: GFxCharacterDef.h:24
virtual GFxCharacter * CreateCharacter()
virtual std::uint32_t GetVersion()
virtual void Unk_07(void)
virtual bool Unk_05(const GPointF &a_pt, bool a_arg2, void *a_arg3)
virtual void Unk_06(void)
Definition: GFxCharacter.h:18
Definition: GFxResourceID.h:6
Definition: GFxResource.h:15
Definition: AbsorbEffect.h:6