CommonLibVR
FightReactions.h
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#pragma once
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namespace
RE
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{
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enum class
FIGHT_REACTION
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{
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kNeutral
= 0,
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kEnemy
= 1,
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kAlly
= 2,
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kFriend
= 3
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};
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}
RE
Definition:
AbsorbEffect.h:6
RE::FIGHT_REACTION
FIGHT_REACTION
Definition:
FightReactions.h:6
RE::FIGHT_REACTION::kAlly
@ kAlly
RE::FIGHT_REACTION::kEnemy
@ kEnemy
RE::FIGHT_REACTION::kFriend
@ kFriend
RE::FIGHT_REACTION::kNeutral
@ kNeutral
CommonLibVR
include
RE
F
FightReactions.h
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