#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: AbsorbEffect.h:6
Definition: DialogueTypes.h:6
DIALOGUE_TYPE
Definition: DialogueTypes.h:8
@ kService
Definition: DialogueTypes.h:18
@ kPlayerDialogue
Definition: DialogueTypes.h:9
@ kDetection
Definition: DialogueTypes.h:17
@ kTotal
Definition: DialogueTypes.h:21
@ kMiscellaneous
Definition: DialogueTypes.h:19
@ kCommandDialogue
Definition: DialogueTypes.h:10
@ kFavors
Definition: DialogueTypes.h:16
@ kBranchedTotal
Definition: DialogueTypes.h:12
@ kSceneDialogue
Definition: DialogueTypes.h:14
@ kCombat
Definition: DialogueTypes.h:15