CommonLibVR
DamageImpactData.h
Go to the documentation of this file.
1 #pragma once
2 
3 #include "RE/N/NiPoint3.h"
4 #include "RE/N/NiSmartPointer.h"
5 
6 namespace RE
7 {
8  class bhkRigidBody;
9 
11  {
12  public:
13  // members
18  float unk2C; // 2C
19  float unk30; // 30
20  };
21  static_assert(sizeof(DamageImpactData) == 0x38);
22 }
Definition: NiPoint3.h:6
Definition: NiSmartPointer.h:9
Definition: AbsorbEffect.h:6
Definition: DamageImpactData.h:11
NiPoint3 normal
Definition: DamageImpactData.h:16
NiPoint3 location
Definition: DamageImpactData.h:15
float unk2C
Definition: DamageImpactData.h:18
NiPoint3 velocity
Definition: DamageImpactData.h:17
NiPointer< bhkRigidBody > body
Definition: DamageImpactData.h:14
float unk30
Definition: DamageImpactData.h:19