CommonLibVR
CureEffect.h
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1 #pragma once
2 
3 #include "RE/A/ActiveEffect.h"
5 #include "RE/M/MagicSystem.h"
6 
7 namespace RE
8 {
9  class CureEffect :
10  public ActiveEffect // 00
11  {
12  public:
13  inline static constexpr auto RTTI = RTTI_CureEffect;
14  inline static constexpr auto VTABLE = VTABLE_CureEffect;
15 
16  // override (ActiveEffect)
17  virtual ~CureEffect(); // 13
18  virtual void Start() override; // 14
19 
20  // members
23  private:
24  KEEP_FOR_RE()
25  };
26  static_assert(sizeof(CureEffect) == 0x98);
27 }
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: ActiveEffect.h:27
Definition: CureEffect.h:11
EffectArchetype archetypeID
Definition: CureEffect.h:22
static constexpr auto VTABLE
Definition: CureEffect.h:14
virtual void Start() override
virtual ~CureEffect()
MagicSystem::SpellType spellType
Definition: CureEffect.h:21
static constexpr auto RTTI
Definition: CureEffect.h:13
SpellType
Definition: MagicSystem.h:64
Definition: AbsorbEffect.h:6
constexpr std::array< REL::ID, 1 > VTABLE_CureEffect
Definition: Offsets_VTABLE.h:11433
constexpr REL::ID RTTI_CureEffect(static_cast< std::uint64_t >(686492))
ArchetypeID
Definition: EffectArchetypes.h:8