CommonLibVR
ConsoleNativeUIMenu.h
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#pragma once
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#include "
RE/I/IMenu.h
"
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namespace
RE
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{
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// menuDepth = 3
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// flags = kPausesGame
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// context = kNone
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class
ConsoleNativeUIMenu
:
public
IMenu
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{
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public
:
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inline
static
constexpr
auto
RTTI
=
RTTI_ConsoleNativeUIMenu
;
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constexpr
static
std::string_view
MENU_NAME
=
"Console Native UI Menu"
;
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~ConsoleNativeUIMenu
()
override
;
// 00
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// override (IMenu)
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UI_MESSAGE_RESULTS
ProcessMessage
(
UIMessage
& a_message)
override
;
// 04
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// members
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std::uint8_t
unk30
;
// 30
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std::uint8_t
pad31
;
// 31
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std::uint16_t
pad32
;
// 32
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std::uint32_t
pad34
;
// 34
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private
:
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KEEP_FOR_RE
()
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};
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#ifndef SKYRIMVR
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static_assert(
sizeof
(
ConsoleNativeUIMenu
) == 0x38);
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#else
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static_assert(
sizeof
(
ConsoleNativeUIMenu
) == 0x48);
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#endif
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}
IMenu.h
KEEP_FOR_RE
#define KEEP_FOR_RE()
Definition:
PCH.h:713
RE::ConsoleNativeUIMenu
Definition:
ConsoleNativeUIMenu.h:11
RE::ConsoleNativeUIMenu::pad32
std::uint16_t pad32
Definition:
ConsoleNativeUIMenu.h:24
RE::ConsoleNativeUIMenu::RTTI
static constexpr auto RTTI
Definition:
ConsoleNativeUIMenu.h:13
RE::ConsoleNativeUIMenu::MENU_NAME
constexpr static std::string_view MENU_NAME
Definition:
ConsoleNativeUIMenu.h:14
RE::ConsoleNativeUIMenu::pad34
std::uint32_t pad34
Definition:
ConsoleNativeUIMenu.h:25
RE::ConsoleNativeUIMenu::pad31
std::uint8_t pad31
Definition:
ConsoleNativeUIMenu.h:23
RE::ConsoleNativeUIMenu::~ConsoleNativeUIMenu
~ConsoleNativeUIMenu() override
RE::ConsoleNativeUIMenu::ProcessMessage
UI_MESSAGE_RESULTS ProcessMessage(UIMessage &a_message) override
RE::ConsoleNativeUIMenu::unk30
std::uint8_t unk30
Definition:
ConsoleNativeUIMenu.h:22
RE::IMenu
Definition:
IMenu.h:64
RE::UIMessage
Definition:
UIMessage.h:28
RE
Definition:
AbsorbEffect.h:6
RE::UI_MESSAGE_RESULTS
UI_MESSAGE_RESULTS
Definition:
IMenu.h:49
RE::RTTI_ConsoleNativeUIMenu
constexpr REL::ID RTTI_ConsoleNativeUIMenu(static_cast< std::uint64_t >(688805))
CommonLibVR
include
RE
C
ConsoleNativeUIMenu.h
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