CommonLibVR
CombatSearchLocation.h
Go to the documentation of this file.
1 #pragma once
2 
3 #include "RE/A/AITimeStamp.h"
5 
6 namespace RE
7 {
9  {
10  public:
11  // members
14  float unk20; // 20
15  private:
16  KEEP_FOR_RE()
17  };
18  static_assert(sizeof(CombatSearchLocation) == 0x20);
19 }
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: CombatSearchLocation.h:9
float unk20
Definition: CombatSearchLocation.h:14
BGSWorldLocation loc
Definition: CombatSearchLocation.h:12
AITimeStamp timestamp
Definition: CombatSearchLocation.h:13
Definition: AbsorbEffect.h:6
Definition: AITimeStamp.h:6
Definition: BGSWorldLocation.h:10