#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: CombatSearchLocation.h:9
float unk20
Definition: CombatSearchLocation.h:14
BGSWorldLocation loc
Definition: CombatSearchLocation.h:12
AITimeStamp timestamp
Definition: CombatSearchLocation.h:13
Definition: AbsorbEffect.h:6
Definition: AITimeStamp.h:6
Definition: BGSWorldLocation.h:10