CommonLibVR
CombatInventoryItemStaff.h
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1 #pragma once
2 
4 
5 namespace RE
6 {
8  {
9  public:
10  inline static constexpr auto RTTI = RTTI_CombatInventoryItemStaff;
11  inline static constexpr auto VTABLE = VTABLE_CombatInventoryItemStaff;
12 
13  ~CombatInventoryItemStaff() override; // 00
14 
15  // override (CombatInventoryItemMagic)
16  TYPE GetType() override; // 09 - { return 6; }
17  MagicItem* GetMagic() override; // 16
18  private:
19  KEEP_FOR_RE()
20  };
21  static_assert(sizeof(CombatInventoryItemStaff) == 0x50);
22 }
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: CombatInventoryItemMagic.h:12
Definition: CombatInventoryItemStaff.h:8
static constexpr auto VTABLE
Definition: CombatInventoryItemStaff.h:11
MagicItem * GetMagic() override
static constexpr auto RTTI
Definition: CombatInventoryItemStaff.h:10
TYPE
Definition: CombatInventoryItem.h:41
Definition: MagicItem.h:30
Definition: AbsorbEffect.h:6
constexpr std::array< REL::ID, 1 > VTABLE_CombatInventoryItemStaff
Definition: Offsets_VTABLE.h:11046
constexpr REL::ID RTTI_CombatInventoryItemStaff(static_cast< std::uint64_t >(687620))