#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: CombatInventoryItemMagic.h:12
Definition: CombatInventoryItemStaff.h:8
static constexpr auto VTABLE
Definition: CombatInventoryItemStaff.h:11
~CombatInventoryItemStaff() override
MagicItem * GetMagic() override
static constexpr auto RTTI
Definition: CombatInventoryItemStaff.h:10
TYPE
Definition: CombatInventoryItem.h:41
Definition: MagicItem.h:30
Definition: AbsorbEffect.h:6
constexpr std::array< REL::ID, 1 > VTABLE_CombatInventoryItemStaff
Definition: Offsets_VTABLE.h:11046
constexpr REL::ID RTTI_CombatInventoryItemStaff(static_cast< std::uint64_t >(687620))