CommonLibVR
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CombatInventoryItemStaff.h
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1#pragma once
2
4
5namespace RE
6{
8 {
9 public:
10 inline static constexpr auto RTTI = RTTI_CombatInventoryItemStaff;
11 inline static constexpr auto VTABLE = VTABLE_CombatInventoryItemStaff;
12
13 ~CombatInventoryItemStaff() override; // 00
14
15 // override (CombatInventoryItemMagic)
16 TYPE GetType() override; // 09 - { return 6; }
17 MagicItem* GetMagic() override; // 16
18 private:
20 };
21 static_assert(sizeof(CombatInventoryItemStaff) == 0x50);
22}
#define KEEP_FOR_RE()
Definition PCH.h:517
Definition CombatInventoryItemMagic.h:12
Definition CombatInventoryItemStaff.h:8
static constexpr auto VTABLE
Definition CombatInventoryItemStaff.h:11
MagicItem * GetMagic() override
static constexpr auto RTTI
Definition CombatInventoryItemStaff.h:10
TYPE
Definition CombatInventoryItem.h:41
Definition MagicItem.h:30
Definition AbsorbEffect.h:6
constexpr std::array< REL::ID, 1 > VTABLE_CombatInventoryItemStaff
Definition Offsets_VTABLE.h:11046
constexpr REL::ID RTTI_CombatInventoryItemStaff(static_cast< std::uint64_t >(687620))