#define KEEP_FOR_RE()
Definition PCH.h:517
Definition CombatController.h:23
Definition CombatInventoryItemMagic.h:12
TYPE
Definition CombatInventoryItem.h:41
Definition AbsorbEffect.h:6
constexpr REL::ID RTTI_CombatInventoryItemScroll(static_cast< std::uint64_t >(687622))
constexpr std::array< REL::ID, 1 > VTABLE_CombatInventoryItemScroll
Definition Offsets_VTABLE.h:11043