CommonLibVR
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CombatInventoryItemMagicT.h
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1#pragma once
2
4
5namespace RE
6{
7 template <class InventoryItem, class MagicCaster>
9 {
10 public:
12 private:
14 };
15 static_assert(sizeof(CombatInventoryItemMagicT<void*, void*>) == 0x50);
16}
#define KEEP_FOR_RE()
Definition PCH.h:517
Definition CombatInventoryItemMagicT.h:9
Definition CombatInventoryItemMagic.h:12
Definition AbsorbEffect.h:6