54 void Unk_C6(
void)
override;
55 void Unk_C7(
void)
override;
56 void Unk_C8(
void)
override;
59 void SetSize(
float a_size)
override;
71 #ifndef SKYRIM_SUPPORT_AE
72 static_assert(
sizeof(
Character) == 0x2B0);
74 static_assert(
sizeof(
Character) == 0x2B8);
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: BSFaceGenAnimationData.h:11
Definition: BSFaceGenNiNode.h:14
Definition: BSTSmartPointer.h:37
Definition: Character.h:8
BSFaceGenNiNode * GetFaceNodeSkinned() override
void InitiateVampireFeedPackage(Actor *a_arg1, TESObjectREFR *a_arg2) override
void LoadGame(BGSLoadFormBuffer *a_buf) override
void FinishLoadGame(BGSLoadFormBuffer *a_buf) override
bool InitiateTresPassPackage(TrespassPackage *a_trespassPackage) override
void InitLoadGame(BGSLoadFormBuffer *a_buf) override
void OnArmorActorValueChanged() override
void Unk_C5(void) override
void SetBiped(const BSTSmartPointer< BipedAnim > &a_biped) override
static constexpr auto RTTI
Definition: Character.h:10
void Unk_C6(void) override
void PrecacheData(void) override
float CalcUnarmedDamage() override
virtual void Unk_128(void)
float GetArmorBaseFactorSum() override
static constexpr auto FORMTYPE
Definition: Character.h:12
virtual void Unk_129(void)
void Predestroy(void) override
static constexpr auto VTABLE
Definition: Character.h:11
BSFaceGenAnimationData * GetFaceGenAnimationData() override
void SaveGame(BGSSaveFormBuffer *a_buf) override
void Unk_C4(void) override
float CalcArmorRating() override
bool IsChild() const override
void SetSize(float a_size) override
void Revert(BGSLoadFormBuffer *a_buf) override
Definition: TESObjectREFR.h:113
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_Character(static_cast< std::uint64_t >(514043))
constexpr std::array< REL::ID, 10 > VTABLE_Character
Definition: Offsets_VTABLE.h:10636
Definition: Character.h:15
RecordFlag
Definition: Character.h:17
@ kInitiallyDisabled
Definition: Character.h:21
@ kPersistent
Definition: Character.h:20
@ kDeleted
Definition: Character.h:18
@ kNoAIAcquire
Definition: Character.h:23
@ kDontHavokSettle
Definition: Character.h:24
@ kStartsDead
Definition: Character.h:19
@ kIgnored
Definition: Character.h:22