25 [[nodiscard]]
bool IsPressed(std::uint32_t a_keyCode)
const;
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: BSKeyboardDevice.h:8
Definition: BSWin32KeyboardDevice.h:10
void Unk_0A(void) override
bool IsPressed(std::uint32_t a_keyCode) const
REX::W32::DIDEVICEOBJECTDATA diObjData[10]
Definition: BSWin32KeyboardDevice.h:30
void Initialize() override
void Process(float a_unk1) override
void Unk_09(void) override
Key RemapNumpadKey(REX::W32::DIK a_key)
~BSWin32KeyboardDevice() override
std::uint8_t prevState[0x100]
Definition: BSWin32KeyboardDevice.h:31
REX::W32::IDirectInput8A * dInputDevice
Definition: BSWin32KeyboardDevice.h:29
static constexpr auto RTTI
Definition: BSWin32KeyboardDevice.h:12
std::uint8_t curState[0x100]
Definition: BSWin32KeyboardDevice.h:32
bool capsLockOn
Definition: BSWin32KeyboardDevice.h:33
static constexpr auto VTABLE
Definition: BSWin32KeyboardDevice.h:13
DIK
Definition: DINPUT.h:16
Definition: AbsorbEffect.h:6
constexpr std::array< REL::ID, 1 > VTABLE_BSWin32KeyboardDevice
Definition: Offsets_VTABLE.h:10572
constexpr REL::ID RTTI_BSWin32KeyboardDevice(static_cast< std::uint64_t >(690311))
Key
Definition: BSKeyboardDevice.h:16