CommonLibVR
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BSThreadEvent.h
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1#pragma once
2
3namespace RE
4{
6 {
7 static void InitSDM()
8 {
9 using func_t = decltype(&BSThreadEvent::InitSDM);
10 static REL::Relocation<func_t> func{ RELOCATION_ID(67151, 68449) };
11 return func();
12 }
13
14 private:
16 };
17}
#define KEEP_FOR_RE()
Definition PCH.h:517
#define RELOCATION_ID(SE, AE)
Definition PCH.h:506
Definition Relocation.h:210
Definition AbsorbEffect.h:6
Definition BSThreadEvent.h:6
static void InitSDM()
Definition BSThreadEvent.h:7