CommonLibVR
BSThreadEvent.h
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#pragma once
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namespace
RE
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{
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struct
BSThreadEvent
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{
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static
void
InitSDM
()
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{
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using
func_t = decltype(&
BSThreadEvent::InitSDM
);
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static
REL::Relocation<func_t>
func{
RELOCATION_ID
(67151, 68449) };
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return
func();
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}
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private
:
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KEEP_FOR_RE
()
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};
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}
KEEP_FOR_RE
#define KEEP_FOR_RE()
Definition:
PCH.h:713
RELOCATION_ID
#define RELOCATION_ID(SE, AE)
Definition:
PCH.h:702
REL::Relocation
Definition:
Relocation.h:210
RE
Definition:
AbsorbEffect.h:6
RE::BSThreadEvent
Definition:
BSThreadEvent.h:6
RE::BSThreadEvent::InitSDM
static void InitSDM()
Definition:
BSThreadEvent.h:7
CommonLibVR
include
RE
B
BSThreadEvent.h
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