#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: BSGameSound.h:6
std::uint64_t unk98
Definition: BSGameSound.h:59
virtual void Unk_05(void)
std::uint64_t unk48
Definition: BSGameSound.h:49
std::uint64_t unk88
Definition: BSGameSound.h:57
std::uint64_t unk40
Definition: BSGameSound.h:48
static constexpr auto RTTI
Definition: BSGameSound.h:8
std::uint64_t unk20
Definition: BSGameSound.h:44
std::uint64_t unk10
Definition: BSGameSound.h:42
std::uint64_t unk70
Definition: BSGameSound.h:54
std::uint64_t unk18
Definition: BSGameSound.h:43
virtual void Unk_04(void)=0
std::uint64_t unk38
Definition: BSGameSound.h:47
virtual void Unk_03(void)
std::uint64_t unk80
Definition: BSGameSound.h:56
std::uint64_t unk58
Definition: BSGameSound.h:51
std::uint64_t unk90
Definition: BSGameSound.h:58
virtual void Unk_13(void)
virtual void Unk_14(void)=0
std::uint64_t unkA0
Definition: BSGameSound.h:60
virtual void Unk_0B(void)
virtual void Unk_15(void)=0
virtual void Unk_06(void)=0
std::uint64_t unkA8
Definition: BSGameSound.h:61
virtual void Unk_10(void)=0
std::uint64_t unk68
Definition: BSGameSound.h:53
virtual void Unk_0D(void)=0
virtual void Unk_0C(void)
virtual void Unk_02(void)
virtual void Unk_16(void)=0
std::uint64_t unkB8
Definition: BSGameSound.h:63
std::uint64_t unk30
Definition: BSGameSound.h:46
std::uint64_t unk60
Definition: BSGameSound.h:52
virtual void Unk_12(void)=0
std::uint64_t unk28
Definition: BSGameSound.h:45
virtual void Unk_0A(void)=0
std::uint64_t unkB0
Definition: BSGameSound.h:62
virtual void Unk_0E(void)
static constexpr auto VTABLE
Definition: BSGameSound.h:9
virtual void Unk_09(void)=0
virtual void Unk_17(void)=0
virtual void Unk_11(void)=0
virtual void Unk_00(void)
std::uint64_t unkC0
Definition: BSGameSound.h:64
virtual void Unk_0F(void)=0
std::uint64_t unk78
Definition: BSGameSound.h:55
virtual void Unk_08(void)=0
virtual void Unk_18(void)=0
std::uint64_t unk50
Definition: BSGameSound.h:50
virtual void Unk_07(void)=0
std::uint64_t unk08
Definition: BSGameSound.h:41
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_BSGameSound(static_cast< std::uint64_t >(690253))
constexpr std::array< REL::ID, 1 > VTABLE_BSGameSound
Definition: Offsets_VTABLE.h:9033