Definition: BSDistantTreeShaderProperty.h:8
const NiRTTI * GetRTTI() const override
std::uint64_t unkA8
Definition: BSDistantTreeShaderProperty.h:29
NiSourceTexture * GetBaseTexture() override
std::uint64_t unk88
Definition: BSDistantTreeShaderProperty.h:25
std::uint64_t unk90
Definition: BSDistantTreeShaderProperty.h:26
void Unk_2F(void) override
std::uint64_t unkA0
Definition: BSDistantTreeShaderProperty.h:28
~BSDistantTreeShaderProperty() override
static constexpr auto VTABLE
Definition: BSDistantTreeShaderProperty.h:12
std::int32_t ForEachTexture(ForEachVisitor &a_visitor) override
void Unk_2B(void) override
std::uint64_t unk98
Definition: BSDistantTreeShaderProperty.h:27
static constexpr auto RTTI
Definition: BSDistantTreeShaderProperty.h:10
RenderPassArray * GetRenderPasses(BSGeometry *a_geometry, std::uint32_t a_arg2, BSShaderAccumulator *a_accumulator) override
static constexpr auto Ni_RTTI
Definition: BSDistantTreeShaderProperty.h:11
Definition: BSGeometry.h:17
Definition: BSShaderProperty.h:27
Definition: BSShaderProperty.h:17
Definition: NiSourceTexture.h:21
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_BSDistantTreeShaderProperty(static_cast< std::uint64_t >(692057))
constexpr REL::ID NiRTTI_BSDistantTreeShaderProperty(static_cast< std::uint64_t >(528220))
constexpr std::array< REL::ID, 1 > VTABLE_BSDistantTreeShaderProperty
Definition: Offsets_VTABLE.h:8997
Definition: BSShaderProperty.h:39