CommonLibVR
BGSWorldLocation.h
Go to the documentation of this file.
1 #pragma once
2 
3 #include "RE/N/NiPoint3.h"
4 
5 namespace RE
6 {
7  class TESForm;
8 
10  {
11  // members
12  NiPoint3 pos; // 00
14  private:
15  KEEP_FOR_RE()
16  };
17  static_assert(sizeof(BGSWorldLocation) == 0x18);
18 }
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: NiPoint3.h:6
Definition: TESForm.h:40
Definition: AbsorbEffect.h:6
Definition: BGSWorldLocation.h:10
NiPoint3 pos
Definition: BGSWorldLocation.h:12
TESForm * cellOrWorldSpace
Definition: BGSWorldLocation.h:13