CommonLibVR
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BGSWorldLocation.h
Go to the documentation of this file.
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#pragma once
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#include "
RE/N/NiPoint3.h
"
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namespace
RE
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{
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class
TESForm;
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struct
BGSWorldLocation
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{
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// members
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NiPoint3
pos
;
// 00
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TESForm
*
cellOrWorldSpace
;
// 0C
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private
:
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KEEP_FOR_RE
()
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};
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static_assert
(
sizeof
(
BGSWorldLocation
) == 0x18);
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}
NiPoint3.h
KEEP_FOR_RE
#define KEEP_FOR_RE()
Definition
PCH.h:517
RE::NiPoint3
Definition
NiPoint3.h:6
RE::TESForm
Definition
TESForm.h:40
RE
Definition
AbsorbEffect.h:6
RE::BGSWorldLocation
Definition
BGSWorldLocation.h:10
RE::BGSWorldLocation::pos
NiPoint3 pos
Definition
BGSWorldLocation.h:12
RE::BGSWorldLocation::cellOrWorldSpace
TESForm * cellOrWorldSpace
Definition
BGSWorldLocation.h:13
CommonLibVR
include
RE
B
BGSWorldLocation.h
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