CommonLibVR
BGSTypedItem.h
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1 #pragma once
2 
3 namespace RE
4 {
5  template <class Child, class Parent>
6  class BGSTypedItem : public Parent
7  {
8  public:
9  private:
10  KEEP_FOR_RE()
11  };
12 }
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: BGSTypedItem.h:7
Definition: AbsorbEffect.h:6