39 static_assert(
sizeof(BGSAddToPlayerInventoryEvent) == 0x20);
#define KEEP_FOR_RE()
Definition: PCH.h:713
#define RELOCATION_ID(SE, AE)
Definition: PCH.h:702
Definition: Relocation.h:210
Definition: BGSAddToPlayerInventoryEvent.h:22
BGSLocation * location
Definition: BGSAddToPlayerInventoryEvent.h:33
stl::enumeration< AQUIRE_TYPE, std::uint32_t > acquireType
Definition: BGSAddToPlayerInventoryEvent.h:35
ObjectRefHandle ownerRef
Definition: BGSAddToPlayerInventoryEvent.h:31
static std::uint32_t & GetIndex()
Definition: BGSAddToPlayerInventoryEvent.h:24
TESForm * itemBase
Definition: BGSAddToPlayerInventoryEvent.h:34
ObjectRefHandle containerRef
Definition: BGSAddToPlayerInventoryEvent.h:32
Definition: BGSLocation.h:68
Definition: AbsorbEffect.h:6
AQUIRE_TYPE
Definition: BGSAddToPlayerInventoryEvent.h:11