CommonLibVR
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BGSActorEvent.h
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1#pragma once
2
4
5namespace RE
6{
8 {
9 public:
10 // members
12 private:
14 };
15 static_assert(sizeof(BGSActorEvent) == 0x4);
16}
#define KEEP_FOR_RE()
Definition PCH.h:517
Definition AbsorbEffect.h:6
Definition BGSActorEvent.h:8
ActorHandle actor
Definition BGSActorEvent.h:11