CommonLibVR
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AutoMoveHandler.h
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1#pragma once
2
4
5namespace RE
6{
8 {
9 public:
10 inline static constexpr auto RTTI = RTTI_AutoMoveHandler;
11 inline static constexpr auto VTABLE = VTABLE_AutoMoveHandler;
12
13 ~AutoMoveHandler() override; // 00
14
15 // override (PlayerInputHandler)
16 bool CanProcess(InputEvent* a_event) override; // 01
17 void ProcessButton(ButtonEvent* a_event, PlayerControlsData* a_data) override; // 04
18 private:
20 };
21#ifndef SKYRIMVR
22 static_assert(sizeof(AutoMoveHandler) == 0x10);
23#else
24 static_assert(sizeof(AutoMoveHandler) == 0x28);
25#endif
26}
#define KEEP_FOR_RE()
Definition PCH.h:517
Definition ButtonEvent.h:16
Definition InputEvent.h:25
Definition PlayerControlsData.h:8
Definition PlayerInputHandler.h:13
Definition AbsorbEffect.h:6
constexpr REL::ID RTTI_AutoMoveHandler(static_cast< std::uint64_t >(687055))
constexpr std::array< REL::ID, 1 > VTABLE_AutoMoveHandler
Definition Offsets_VTABLE.h:7428
Definition AutoMoveHandler.h:8
static constexpr auto VTABLE
Definition AutoMoveHandler.h:11
bool CanProcess(InputEvent *a_event) override
void ProcessButton(ButtonEvent *a_event, PlayerControlsData *a_data) override
~AutoMoveHandler() override
static constexpr auto RTTI
Definition AutoMoveHandler.h:10