CommonLibVR
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Atmosphere.h
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1#pragma once
2
4#include "RE/S/SkyObject.h"
5
6namespace RE
7{
8 class BSFogProperty;
9 class BSTriShape;
10 class NiNode;
11
12 class Atmosphere : public SkyObject
13 {
14 public:
15 inline static constexpr auto RTTI = RTTI_Atmosphere;
16 inline static constexpr auto VTABLE = VTABLE_Atmosphere;
17
18 virtual ~Atmosphere(); // 00
19
20 // override (SkyObject)
21 virtual void Update(Sky* a_sky, float a_arg2) override; // 03
22
23 // add
24 virtual void Unk_04(void); // 04
25
26 // members
32 std::uint8_t pad31; // 31
33 std::uint16_t pad32; // 31
34 std::uint32_t pad34; // 34
35 private:
37 };
38 static_assert(sizeof(Atmosphere) == 0x38);
39}
#define KEEP_FOR_RE()
Definition PCH.h:517
Definition Atmosphere.h:13
NiPointer< BSTriShape > atmosphere
Definition Atmosphere.h:27
std::uint8_t pad31
Definition Atmosphere.h:32
static constexpr auto RTTI
Definition Atmosphere.h:15
NiPointer< BSTriShape > skyQuad
Definition Atmosphere.h:30
virtual void Update(Sky *a_sky, float a_arg2) override
std::uint32_t pad34
Definition Atmosphere.h:34
NiPointer< NiNode > skyQuadNode
Definition Atmosphere.h:29
virtual void Unk_04(void)
std::uint16_t pad32
Definition Atmosphere.h:33
static constexpr auto VTABLE
Definition Atmosphere.h:16
NiPointer< BSFogProperty > fog
Definition Atmosphere.h:28
virtual ~Atmosphere()
bool updateFogDistance
Definition Atmosphere.h:31
Definition NiSmartPointer.h:9
Definition SkyObject.h:11
Definition Sky.h:32
Definition AbsorbEffect.h:6
constexpr REL::ID RTTI_Atmosphere(static_cast< std::uint64_t >(685526))
constexpr std::array< REL::ID, 1 > VTABLE_Atmosphere
Definition Offsets_VTABLE.h:7419