21 virtual void Update(
Sky* a_sky,
float a_arg2)
override;
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: Atmosphere.h:13
NiPointer< BSTriShape > atmosphere
Definition: Atmosphere.h:27
std::uint8_t pad31
Definition: Atmosphere.h:32
static constexpr auto RTTI
Definition: Atmosphere.h:15
NiPointer< BSTriShape > skyQuad
Definition: Atmosphere.h:30
virtual void Update(Sky *a_sky, float a_arg2) override
std::uint32_t pad34
Definition: Atmosphere.h:34
NiPointer< NiNode > skyQuadNode
Definition: Atmosphere.h:29
virtual void Unk_04(void)
std::uint16_t pad32
Definition: Atmosphere.h:33
static constexpr auto VTABLE
Definition: Atmosphere.h:16
NiPointer< BSFogProperty > fog
Definition: Atmosphere.h:28
bool updateFogDistance
Definition: Atmosphere.h:31
Definition: NiSmartPointer.h:9
Definition: SkyObject.h:11
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_Atmosphere(static_cast< std::uint64_t >(685526))
constexpr std::array< REL::ID, 1 > VTABLE_Atmosphere
Definition: Offsets_VTABLE.h:7419