CommonLibVR
ActorTargetCheck.h
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1 #pragma once
2 
3 #include "RE/P/ProcessLists.h"
4 
5 namespace RE
6 {
8  {
9  public:
10  inline static constexpr auto RTTI = RTTI_ActorTargetCheck;
11  inline static constexpr auto VTABLE = VTABLE_ActorTargetCheck;
12 
13  ~ActorTargetCheck() override; // 00
14 
15  // override (GetActorsFilter)
16  bool IsValid(Actor* a_actor) override; // 01
17 
18  // members
19  std::uint64_t unk08; // 08
20  std::uint64_t unk10; // 10
21  std::uint64_t unk18; // 18
22  private:
23  KEEP_FOR_RE()
24  };
25  static_assert(sizeof(ActorTargetCheck) == 0x20);
26 }
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: ActorTargetCheck.h:8
~ActorTargetCheck() override
std::uint64_t unk10
Definition: ActorTargetCheck.h:20
bool IsValid(Actor *a_actor) override
std::uint64_t unk18
Definition: ActorTargetCheck.h:21
static constexpr auto RTTI
Definition: ActorTargetCheck.h:10
static constexpr auto VTABLE
Definition: ActorTargetCheck.h:11
std::uint64_t unk08
Definition: ActorTargetCheck.h:19
Definition: Actor.h:133
Definition: ProcessLists.h:25
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_ActorTargetCheck(static_cast< std::uint64_t >(686515))
constexpr std::array< REL::ID, 1 > VTABLE_ActorTargetCheck
Definition: Offsets_VTABLE.h:7385